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java.lang.Object net.sourceforge.webcompmath.awt.Tie
public class Tie
A Tie associates several Tieable objects. When the check() mehtod of the Tie is called, it determines which of the Tieables has the largest serial number. It then tells each Tieable to synchronize with that object. Ordinarily, the Tie is added to a Controller, which is responsible for calling the Tie's check() method.
This is meant to be used, for example, to Tie together two InputObjects to synchronize the values that they represent. For example, you might want a VariableSlider and a VariableInput to be alternative ways of inputting the same value. If so, you can put them in a Tie and add that Tie to any Controller that is set to respond to changes in the VariableSlider or VariableInput. The x- and y- variables of a MouseTracker are also Tieable objects, so you can synchronize the values of two MouseTrackers (in different CoordinateRects, presumably) and you can synchronize the value of a MouseTracker variable with a VariableInput or VariableSlider.
CoordinateRects and LimitControlPanels are also Tieable (to each other -- not to Value objects). This is used to allow the LimitControlPanel to synchronize with the Limits on the CoordinateRects that it controls. It could also synchronize the Limits on two CoordinateRects, even in the absense of a LimitControlPanel.
Field Summary | |
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protected java.util.Vector |
items
The Tieables in this Tie. |
Constructor Summary | |
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Tie()
Create a Tie, initially containing no objects. |
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Tie(Tieable item)
Create a Tie initally containing only the object item. |
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Tie(Tieable item1,
Tieable item2)
Create a Tie initially containing item1 and item2. |
Method Summary | |
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void |
add(Tieable item)
Add item to the tie, and sync it with the items that are already in the Tie. |
void |
check()
If this Tie contains more than one item, find the newest one and sync all the items with that item. |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected java.util.Vector items
Constructor Detail |
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public Tie()
public Tie(Tieable item)
item
- the only initial item in this tieable.public Tie(Tieable item1, Tieable item2)
item1
- one object to be tieditem2
- the other objectMethod Detail |
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public void add(Tieable item)
item
- the object to addpublic void check()
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